![]() ![]() Happily, this was addressed in SL5 - each time SL5 was opened, it would retain all the modification and drawing tools settings from the previous session. brush type and size, unit type, hardness, etc) so that all those settings had to be reset each and every time SL was opened. Prior to SL5, the program would revert to the default settings for all the modification and drawing tools (i.e. However, as far as ease of use goes, SL6 is a retrograde step that makes it a pita in comparison to SL5. ![]() The two main things I noticed were that SL6 displays properly in full screen (SL5 didn't) and it displays well on a high DPI monitor. Yes, as it turned out, the upgrade to SL6 was very good, and I did on fact upgrade. Together with the new real-time monitoring, this should lead to a significantly smoother user experience.There's likely to be a good upgrade deal for existing users of earlier versions of SL so watch this space. According to Steinberg, things like moving the playhead, changing a selection, switching layers, and making adjustments no longer require you to close an open dialog. Moreover, dialog boxes in SpectraLayers 9 are non-modal, which means that you can leave them open while you make changes elsewhere in the interface. That’s obviously a game-changer for a quicker, more intuitive workflow. While changing a parameter and listening to the results were two separate steps in previous versions, you can now hear changes as you’re making them. Undoubtedly, the fact that SpectraLayers 9 supports real-time auditioning is the biggest improvement. ![]() All in all, the update includes many new features designed to help you achieve results quickly, including real-time processing, AI-driven processes, and interface enhancements. For SpectraLayers 9, Steinberg has obviously gone to great lengths to ensure a speedy, seamless workflow. ![]()
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